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Almost Perfect...

Discuss the Dunia Engine and/or technological advances Ubisoft has made in Far Cry 2.
Almost Perfect...

Postby -EvenmopeR- on Sun Jan 17, 2010 3:42 am

...This game is rediculously amazing. But it has a few flaws that should be fixed before Far Cry 3 is on the shevles-

The sniping mechanic is a little un-responsive. It's not the auto-aim feature but it seems that I can't effectivly aim on the enemies head while he's moving. I think that normal looking camera speeds and other weapons Iron Sights should be separate from sniping Iron Sights camera speeds.

When an enemy is using a vehicle, he should not be sitting like he has a stick up his butt, instead he should be itching his head, making an expression or moving his head slightly in a random direction. Also if he where to run into something, his body should jolt forward accordingly.
When an enemy is in a mounted gun, i noticed that the enemy will scan the enviroment, to and fro. And repeat. I think that he should have a little more movements than that.

It's not all bad, but when you build such a nice game, silly things like these stick out a bit more, and would help the quality of a future game.
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Re: Almost Perfect...

Postby Insinfier on Wed May 12, 2010 6:18 pm

Some of the things you mention would certainly allow the player to "enjoy the little" things a little more. One thing I would have like to do is remove the scope from the Dragunov. It has iron sights, so why not? I would love to use it as a Semi-auto Battle Rifle.

I also find the mirrored guns to be more of an annoyance than a homage to action movies. I want the weapons to be as accurate as possible, with the ejection ports on the proper side of the guns.
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Re: Almost Perfect...

Postby Zorzapolarna on Sun Aug 01, 2010 3:10 am

The game's graphics and stuff are excellent, but absolutely nowhere near perfect. I remember reading a super old forum post on some hunting game on PS2 in '03 and someone said "OMG THE GRAPHICS ARE SOOO REALISTIC ITS LIKE PHOTOMANIP!!!". And the graphics literally looked like what happens when I put poop in the blender and press the "ON" button.

I agree that these graphics are awesome, but I am so picky that I can spot 10 trillion errors. JK but yeah. Here are a few.

First things first. First glance. Pretty awesome graphics for a video game. But it still looks like a video game. If you look at the ground you see a ground texture, that you don't see in real life.

But since since nobody gives a crap about that one time playing I noticed when the gizelles ran up a hill their back pair of feet were not touching the ground and the footwork was terrible. Footwork is something to improve on.

And also when I look down I see I have no dang feet. Or body. which probably explains why I have no shadow.

I dont have time to spot out all the errors. But nevertheless this game is a huge leap foward in video game technology, but in the future we will be making fun of the PS3/Xbox 360's graphics like we do now to the PS1. :D
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